October 2010
7 posts
Master Project - Final Update
Technical requirements and resources have recently come to a level where an affordable fully projected hemi-spherical dome system can be realized without the use of specialised mirrors or lenses.
This opens up the possiblity for them to be used more widely for temporary immersive installations for exhibitions. As content, photo-based virtual tours are one scenario this can be used for....
Methods – Orientation in real and virtual... →
Microsoft Research: Lightspace legt... →
Urban Optometry →
Demo: Stunning data visualization in the... →
September 2010
4 posts
T Visionarium - Wikipedia, the free encyclopedia →
Hatje Cantz Verlag | Un_imaginable →
iCINEMA Centre Home →
ZKM | ZKM - Kooperationen / EXPO 2000 / Skoda →
August 2010
3 posts
Playsonic: AV Fun with a Game Controller →
Complete Beginner’s Guide to Design Research →
Chris McCormick's Squeakyshoecore →
May 2010
1 post
Minority Report-style Mobile Interface →
April 2010
1 post
March 2010
5 posts
http://www.neave.com/
“depth of fovea” :: Quick 3D render done in Cinema 4D as a teaser for tecno-fovea, a collaborative perspective art piece by Armin Seltz, Matt Wright and Diego Soroa. Coming soon to the QuidQuoPro Exhibition in Vitoria, Spain. 1st of April - 6th of June 2010.
Ready, Set, Go!
Ok this it. A first post to get things going.
The Master here in Zurich, Switzerland started 2 weeks ago and is starting to get more serious now. So expect to see some experimentation and lots of semi-fun stuff here soon.
Here is a link to the website of my program: http://master.design.zhdk.ch/en/